View Issue Details

Category
SSPBT:本体(SSP)
SeverityminorReproducibilityalways 
Status closed 
Fixed in Version2.7 (リリース) 
Summary0000737: Broken animations in complex shells after version 2.7.37
DescriptionSSP/2.7.43
Windows 11 25H2.7623 (Ver.25H2)

From 2.7.38 and onward seeing certain animations having been broken in a couple of ghosts with relatively complex shells.

Aster Boredom Simulator (https://logicpng.neocities.org/boredomsimukgk ; github source: https://github.com/logicpng/boredomsimukgk)
- The character on the shell's laptop screen is supposed to be able to do a couple of actions and move between spots on the screen, completely on the shell's side, done through random animations, and starting and stopping certain animations in various ways (See attached gif). After 2.7.37 the character might perform an action at first, but ends up stuck in one place without further movement. Can be reproduced by just running the ghost.

Aster Terror Star (https://logicpng.neocities.org/terrorstarukagaka ; github source https://github.com/logicpng/terrorstarukgk)
- Blinking no longer seems to be working; character is able to alternate between two different kinds of blinking depending on expression of the eye. It's done through stopping the random blinking animation and then starting another. Can be reproduced by just running the ghost.
- (Only seen in 2.7.43&2.7.42) Blinking did seem to be working in an idle animation completely glitching, (See attached png, character is supposed to be standing with the arms displayed). This animation is also broken. From script log the ghost was running the following animation: \1\s[-1]\0\![set,alpha,100]\s[0]\i[55]\i[52], the glitch is reproducible by running the animation through script input.
Attached Files
boredomsim.gif (90,301 bytes)   
boredomsim.gif (90,301 bytes)   

Activities

ponapalt

2026-01-28 11:50

administrator   ~0001694

I would like you to test version 2.7.46 and reevaluate any remaining issues.
If possible, regarding the non-movement issue in “Aster Boredom Simulator,” I request an explanation of the movement mechanism.
The definition is too complex, and I'm unsure where to begin troubleshooting.

guest

2026-01-28 18:30

reporter   ~0001695

It appears that everything works correctly now! I'm not seeing any issues past version 2.7.45

ponapalt

2026-01-29 08:24

administrator   ~0001696

2.7.46 fixed

Issue History

Date Modified Username Field Change
2026-01-23 10:02 guest New Issue
2026-01-23 10:02 guest File Added: boredomsim.gif
2026-01-23 10:02 guest File Added: Screenshot 2026-01-23 100030.png
2026-01-28 11:50 ponapalt Assigned To => ponapalt
2026-01-28 11:50 ponapalt Status new => feedback
2026-01-28 11:50 ponapalt Note Added: 0001694
2026-01-28 18:30 guest Note Added: 0001695
2026-01-28 18:30 guest Status feedback => assigned
2026-01-29 08:24 ponapalt Status assigned => closed
2026-01-29 08:24 ponapalt Resolution open => fixed
2026-01-29 08:24 ponapalt Fixed in Version => 2.7 (リリース)
2026-01-29 08:24 ponapalt Note Added: 0001696