View Issue Details
Category | |||||
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SSPBT:本体(SSP) | |||||
Severity | minor | Reproducibility | always | ||
Status | assigned | ||||
Fixed in Version | 2.7 (リリース) | ||||
Summary | 0000693: shared-index option does not work for bind animations | ||||
Description | I have some dressups that use "bind+random,20" to create an idle animation when the dressup is used. I tried to use the shared-index option with them, to prevent the idle animations from being interrupted while the user is operating the ghost's menu, but it doesn't seem to work. If I change "bind+random,20" to just "random,20", then shared index works as expected. (I don't know if it's relevant, but these idle animations are added with addid instead of being chosen directly.) I'll attach gifs of the behavior with it set to each interval type. The animation code is the following: //Idle animation3000100.interval,bind+random,20 animation3000100.pattern0, replace,3000100,0,0,0 animation3000100.pattern1, replace,3000101,65,0,0 animation3000100.pattern2, replace,3000102,65,0,0 animation3000100.pattern3, replace,3000103,65,0,0 animation3000100.pattern4, replace,3000104,65,0,0 animation3000100.pattern5, replace,3000105,65,0,0 animation3000100.pattern6, replace,3000106,65,0,0 animation3000100.pattern7, replace,3000107,65,0,0 animation3000100.pattern8, replace,3000108,65,0,0 animation3000100.pattern9, replace,3000109,65,0,0 animation3000100.pattern10,replace,3000110,65,0,0 animation3000100.pattern11,replace,3000111,65,0,0 animation3000100.pattern12,replace,3000112,65,0,0 animation3000100.pattern13,replace, -1,65,0,0 animation3000100.option,shared-index (Found in this ghost: https://github.com/Zichqec/ye_olde_cursed_tower/releases/tag/v1.0.0 ) Confirmed in the following versions: SSP/2.6.98 (20250429-20; Windows NT 10.0.19045) SSP/2.7.00 RC3 (20250703-8; Windows NT 10.0.19045) | ||||
Tags | No tags attached. | ||||
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Attached Files | |||||
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2.7 RC4 |
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The behavior has changed, but is still not correct. I'll add a gif of the new behavior. It seems that when the surface is called again, the animation halts, and then the next time that the animation occurs randomly it starts again from the point where it had stopped. This has the effect of making the animation cut off when the surface changes, and then appear to jump to the middle of the animation several seconds later. (I confirmed this new behavior on both Windows 10 and 11, as before.) |
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Date Modified | Username | Field | Change |
---|---|---|---|
2025-07-03 17:41 | guest | New Issue | |
2025-07-03 17:41 | guest | File Added: bind_random.gif | |
2025-07-03 17:41 | guest | File Added: random.gif | |
2025-07-07 14:09 | ponapalt | Assigned To | => ponapalt |
2025-07-07 14:09 | ponapalt | Status | new => assigned |
2025-07-07 14:09 | ponapalt | Status | assigned => confirmed |
2025-07-07 14:09 | ponapalt | Fixed in Version | => 2.7 (リリース) |
2025-07-27 10:42 | ponapalt | Status | confirmed => closed |
2025-07-27 10:42 | ponapalt | Resolution | open => fixed |
2025-07-27 10:42 | ponapalt | Note Added: 0001590 | |
2025-07-29 22:36 | guest | Status | closed => feedback |
2025-07-29 22:36 | guest | Resolution | fixed => reopened |
2025-07-29 22:36 | guest | Note Added: 0001592 | |
2025-07-29 22:37 | guest | Note Added: 0001593 | |
2025-07-29 22:37 | guest | File Added: 25-7-29_02.gif | |
2025-07-29 22:37 | guest | Status | feedback => assigned |